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// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/builtins/builtins-utils-gen.h" #include "src/builtins/builtins.h" #include "src/codegen/code-stub-assembler.h" #include "src/codegen/macro-assembler.h" #include "src/execution/frame-constants.h" namespace v8 { namespace internal { TF_BUILTIN(FastConsoleAssert, CodeStubAssembler) { Label runtime(this); Label out(this); // TODO(ishell): use constants from Descriptor once the JSFunction linkage // arguments are reordered. TNode<Int32T> argc = UncheckedCast<Int32T>(Parameter(Descriptor::kJSActualArgumentsCount)); Node* context = Parameter(Descriptor::kContext); Node* new_target = Parameter(Descriptor::kJSNewTarget); GotoIf(Word32Equal(argc, Int32Constant(0)), &runtime); CodeStubArguments args(this, ChangeInt32ToIntPtr(argc)); BranchIfToBooleanIsTrue(args.AtIndex(0), &out, &runtime); BIND(&out); args.PopAndReturn(UndefinedConstant()); BIND(&runtime); { // We are not using Parameter(Descriptor::kJSTarget) and loading the value // from the current frame here in order to reduce register pressure on the // fast path. TNode<JSFunction> target = LoadTargetFromFrame(); TailCallBuiltin(Builtins::kConsoleAssert, context, target, new_target, argc); } } } // namespace internal } // namespace v8