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// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_ALL_NODES_H_ #define V8_COMPILER_ALL_NODES_H_ #include "src/compiler/node.h" #include "src/zone/zone-containers.h" namespace v8 { namespace internal { namespace compiler { // A helper utility that traverses the graph and gathers all nodes reachable // from end. class AllNodes { public: // Constructor. Traverses the graph and builds the {reachable} set of nodes // reachable from {end}. When {only_inputs} is true, find the nodes // reachable through input edges; these are all live nodes. AllNodes(Zone* local_zone, Node* end, const Graph* graph, bool only_inputs = true); // Constructor. Traverses the graph and builds the {reachable} set of nodes // reachable from the End node. AllNodes(Zone* local_zone, const Graph* graph, bool only_inputs = true); bool IsLive(const Node* node) const { CHECK(only_inputs_); return IsReachable(node); } bool IsReachable(const Node* node) const { if (!node) return false; size_t id = node->id(); return id < is_reachable_.size() && is_reachable_[id]; } NodeVector reachable; // Nodes reachable from end. private: void Mark(Zone* local_zone, Node* end, const Graph* graph); BoolVector is_reachable_; const bool only_inputs_; }; } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_COMPILER_ALL_NODES_H_