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// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_PIPELINE_H_ #define V8_COMPILER_PIPELINE_H_ // Clients of this interface shouldn't depend on lots of compiler internals. // Do not include anything from src/compiler here! #include "src/common/globals.h" #include "src/objects/code.h" #include "src/objects/objects.h" namespace v8 { namespace internal { struct AssemblerOptions; class OptimizedCompilationInfo; class OptimizedCompilationJob; class RegisterConfiguration; namespace wasm { struct FunctionBody; class NativeModule; struct WasmCompilationResult; class WasmEngine; struct WasmModule; } // namespace wasm namespace compiler { class CallDescriptor; class Graph; class InstructionSequence; class JSHeapBroker; class MachineGraph; class NodeOriginTable; class Schedule; class SourcePositionTable; class Pipeline : public AllStatic { public: // Returns a new compilation job for the given JavaScript function. static std::unique_ptr<OptimizedCompilationJob> NewCompilationJob( Isolate* isolate, Handle<JSFunction> function, bool has_script); // Run the pipeline for the WebAssembly compilation info. static void GenerateCodeForWasmFunction( OptimizedCompilationInfo* info, wasm::WasmEngine* wasm_engine, MachineGraph* mcgraph, CallDescriptor* call_descriptor, SourcePositionTable* source_positions, NodeOriginTable* node_origins, wasm::FunctionBody function_body, const wasm::WasmModule* module, int function_index); // Run the pipeline on a machine graph and generate code. static wasm::WasmCompilationResult GenerateCodeForWasmNativeStub( wasm::WasmEngine* wasm_engine, CallDescriptor* call_descriptor, MachineGraph* mcgraph, Code::Kind kind, int wasm_kind, const char* debug_name, const AssemblerOptions& assembler_options, SourcePositionTable* source_positions = nullptr); // Returns a new compilation job for a wasm heap stub. static std::unique_ptr<OptimizedCompilationJob> NewWasmHeapStubCompilationJob( Isolate* isolate, wasm::WasmEngine* wasm_engine, CallDescriptor* call_descriptor, std::unique_ptr<Zone> zone, Graph* graph, Code::Kind kind, std::unique_ptr<char[]> debug_name, const AssemblerOptions& options, SourcePositionTable* source_positions = nullptr); // Run the pipeline on a machine graph and generate code. static MaybeHandle<Code> GenerateCodeForCodeStub( Isolate* isolate, CallDescriptor* call_descriptor, Graph* graph, SourcePositionTable* source_positions, Code::Kind kind, const char* debug_name, int32_t builtin_index, PoisoningMitigationLevel poisoning_level, const AssemblerOptions& options); // --------------------------------------------------------------------------- // The following methods are for testing purposes only. Avoid production use. // --------------------------------------------------------------------------- // Run the pipeline on JavaScript bytecode and generate code. If requested, // hands out the heap broker on success, transferring its ownership to the // caller. V8_EXPORT_PRIVATE static MaybeHandle<Code> GenerateCodeForTesting( OptimizedCompilationInfo* info, Isolate* isolate, std::unique_ptr<JSHeapBroker>* out_broker = nullptr); // Run the pipeline on a machine graph and generate code. If {schedule} is // {nullptr}, then compute a new schedule for code generation. V8_EXPORT_PRIVATE static MaybeHandle<Code> GenerateCodeForTesting( OptimizedCompilationInfo* info, Isolate* isolate, CallDescriptor* call_descriptor, Graph* graph, const AssemblerOptions& options, Schedule* schedule = nullptr); // Run just the register allocator phases. V8_EXPORT_PRIVATE static bool AllocateRegistersForTesting( const RegisterConfiguration* config, InstructionSequence* sequence, bool run_verifier); private: DISALLOW_IMPLICIT_CONSTRUCTORS(Pipeline); }; } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_COMPILER_PIPELINE_H_