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// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_FIELD_INDEX_H_ #define V8_OBJECTS_FIELD_INDEX_H_ #include "src/objects/property-details.h" #include "src/utils/utils.h" namespace v8 { namespace internal { class Map; // Wrapper class to hold a field index, usually but not necessarily generated // from a property index. When available, the wrapper class captures additional // information to allow the field index to be translated back into the property // index it was originally generated from. class FieldIndex final { public: enum Encoding { kTagged, kDouble, kWord32 }; FieldIndex() : bit_field_(0) {} static inline FieldIndex ForPropertyIndex( Map map, int index, Representation representation = Representation::Tagged()); static inline FieldIndex ForInObjectOffset(int offset, Encoding encoding); static inline FieldIndex ForDescriptor(Map map, int descriptor_index); static inline FieldIndex ForDescriptor(Isolate* isolate, Map map, int descriptor_index); inline int GetLoadByFieldIndex() const; bool is_inobject() const { return IsInObjectBits::decode(bit_field_); } bool is_double() const { return EncodingBits::decode(bit_field_) == kDouble; } int offset() const { return OffsetBits::decode(bit_field_); } // Zero-indexed from beginning of the object. int index() const { DCHECK(IsAligned(offset(), kTaggedSize)); return offset() / kTaggedSize; } int outobject_array_index() const { DCHECK(!is_inobject()); return index() - first_inobject_property_offset() / kTaggedSize; } // Zero-based from the first inobject property. Overflows to out-of-object // properties. int property_index() const { int result = index() - first_inobject_property_offset() / kTaggedSize; if (!is_inobject()) { result += InObjectPropertyBits::decode(bit_field_); } return result; } int GetFieldAccessStubKey() const { return bit_field_ & (IsInObjectBits::kMask | EncodingBits::kMask | OffsetBits::kMask); } bool operator==(FieldIndex const& other) const { return bit_field_ == other.bit_field_; } bool operator!=(FieldIndex const& other) const { return !(*this == other); } private: FieldIndex(bool is_inobject, int offset, Encoding encoding, int inobject_properties, int first_inobject_property_offset) { DCHECK(IsAligned(first_inobject_property_offset, kTaggedSize)); bit_field_ = IsInObjectBits::encode(is_inobject) | EncodingBits::encode(encoding) | FirstInobjectPropertyOffsetBits::encode( first_inobject_property_offset) | OffsetBits::encode(offset) | InObjectPropertyBits::encode(inobject_properties); } static Encoding FieldEncoding(Representation representation) { switch (representation.kind()) { case Representation::kNone: case Representation::kSmi: case Representation::kHeapObject: case Representation::kTagged: return kTagged; case Representation::kDouble: return kDouble; default: break; } PrintF("%s\n", representation.Mnemonic()); UNREACHABLE(); return kTagged; } int first_inobject_property_offset() const { return FirstInobjectPropertyOffsetBits::decode(bit_field_); } static const int kOffsetBitsSize = (kDescriptorIndexBitCount + 1 + kTaggedSizeLog2); // Index from beginning of object. using OffsetBits = BitField64<int, 0, kOffsetBitsSize>; using IsInObjectBits = OffsetBits::Next<bool, 1>; using EncodingBits = IsInObjectBits::Next<Encoding, 2>; // Number of inobject properties. using InObjectPropertyBits = EncodingBits::Next<int, kDescriptorIndexBitCount>; // Offset of first inobject property from beginning of object. using FirstInobjectPropertyOffsetBits = InObjectPropertyBits::Next<int, kFirstInobjectPropertyOffsetBitCount>; STATIC_ASSERT(FirstInobjectPropertyOffsetBits::kLastUsedBit < 64); uint64_t bit_field_; }; } // namespace internal } // namespace v8 #endif // V8_OBJECTS_FIELD_INDEX_H_