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<?php /* * Copyright 2014 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ namespace Google\Service\GamesManagement\Resource; use Google\Service\GamesManagement\AchievementResetAllResponse; use Google\Service\GamesManagement\AchievementResetMultipleForAllRequest; use Google\Service\GamesManagement\AchievementResetResponse; /** * The "achievements" collection of methods. * Typical usage is: * <code> * $gamesManagementService = new Google\Service\GamesManagement(...); * $achievements = $gamesManagementService->achievements; * </code> */ class Achievements extends \Google\Service\Resource { /** * Resets the achievement with the given ID for the currently authenticated * player. This method is only accessible to whitelisted tester accounts for * your application. (achievements.reset) * * @param string $achievementId The ID of the achievement used by this method. * @param array $optParams Optional parameters. * @return AchievementResetResponse */ public function reset($achievementId, $optParams = []) { $params = ['achievementId' => $achievementId]; $params = array_merge($params, $optParams); return $this->call('reset', [$params], AchievementResetResponse::class); } /** * Resets all achievements for the currently authenticated player for your * application. This method is only accessible to whitelisted tester accounts * for your application. (achievements.resetAll) * * @param array $optParams Optional parameters. * @return AchievementResetAllResponse */ public function resetAll($optParams = []) { $params = []; $params = array_merge($params, $optParams); return $this->call('resetAll', [$params], AchievementResetAllResponse::class); } /** * Resets all draft achievements for all players. This method is only available * to user accounts for your developer console. * (achievements.resetAllForAllPlayers) * * @param array $optParams Optional parameters. */ public function resetAllForAllPlayers($optParams = []) { $params = []; $params = array_merge($params, $optParams); return $this->call('resetAllForAllPlayers', [$params]); } /** * Resets the achievement with the given ID for all players. This method is only * available to user accounts for your developer console. Only draft * achievements can be reset. (achievements.resetForAllPlayers) * * @param string $achievementId The ID of the achievement used by this method. * @param array $optParams Optional parameters. */ public function resetForAllPlayers($achievementId, $optParams = []) { $params = ['achievementId' => $achievementId]; $params = array_merge($params, $optParams); return $this->call('resetForAllPlayers', [$params]); } /** * Resets achievements with the given IDs for all players. This method is only * available to user accounts for your developer console. Only draft * achievements may be reset. (achievements.resetMultipleForAllPlayers) * * @param AchievementResetMultipleForAllRequest $postBody * @param array $optParams Optional parameters. */ public function resetMultipleForAllPlayers(AchievementResetMultipleForAllRequest $postBody, $optParams = []) { $params = ['postBody' => $postBody]; $params = array_merge($params, $optParams); return $this->call('resetMultipleForAllPlayers', [$params]); } } // Adding a class alias for backwards compatibility with the previous class name. class_alias(Achievements::class, 'Google_Service_GamesManagement_Resource_Achievements');