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<?php class watermark{ # given two images, return a blended watermarked image function create_watermark( $main_img_obj, $watermark_img_obj, $alpha_level = 100 ) { $alpha_level /= 100; # convert 0-100 (%) alpha to decimal # calculate our images dimensions $main_img_obj_w = imagesx( $main_img_obj ); $main_img_obj_h = imagesy( $main_img_obj ); $watermark_img_obj_w = imagesx( $watermark_img_obj ); $watermark_img_obj_h = imagesy( $watermark_img_obj ); # determine center position coordinates $main_img_obj_min_x = floor( ( $main_img_obj_w / 1 ) - ( $watermark_img_obj_w / 1 ) ); $main_img_obj_max_x = ceil( ( $main_img_obj_w / 1 ) + ( $watermark_img_obj_w / 1 ) ); $main_img_obj_min_y = floor( ( $main_img_obj_h / 1 ) - ( $watermark_img_obj_h / 1 ) ); $main_img_obj_max_y = ceil( ( $main_img_obj_h / 1 ) + ( $watermark_img_obj_h / 1 ) ); # create new image to hold merged changes $return_img = imagecreatetruecolor( $main_img_obj_w, $main_img_obj_h ); # walk through main image for( $y = 0; $y < $main_img_obj_h; $y++ ) { for( $x = 0; $x < $main_img_obj_w; $x++ ) { $return_color = NULL; # determine the correct pixel location within our watermark $watermark_x = $x - $main_img_obj_min_x; $watermark_y = $y - $main_img_obj_min_y; # fetch color information for both of our images $main_rgb = imagecolorsforindex( $main_img_obj, imagecolorat( $main_img_obj, $x, $y ) ); # if our watermark has a non-transparent value at this pixel intersection # and we're still within the bounds of the watermark image if ( $watermark_x >= 0 && $watermark_x < $watermark_img_obj_w && $watermark_y >= 0 && $watermark_y < $watermark_img_obj_h ) { $watermark_rbg = imagecolorsforindex( $watermark_img_obj, imagecolorat( $watermark_img_obj, $watermark_x, $watermark_y ) ); # using image alpha, and user specified alpha, calculate average $watermark_alpha = round( ( ( 127 - $watermark_rbg['alpha'] ) / 127 ), 2 ); $watermark_alpha = $watermark_alpha * $alpha_level; # calculate the color 'average' between the two - taking into account the specified alpha level $avg_red = $this->_get_ave_color( $main_rgb['red'], $watermark_rbg['red'], $watermark_alpha ); $avg_green = $this->_get_ave_color( $main_rgb['green'], $watermark_rbg['green'], $watermark_alpha ); $avg_blue = $this->_get_ave_color( $main_rgb['blue'], $watermark_rbg['blue'], $watermark_alpha ); # calculate a color index value using the average RGB values we've determined $return_color = $this->_get_image_color( $return_img, $avg_red, $avg_green, $avg_blue ); # if we're not dealing with an average color here, then let's just copy over the main color } else { $return_color = imagecolorat( $main_img_obj, $x, $y ); } # END if watermark # draw the appropriate color onto the return image imagesetpixel( $return_img, $x, $y, $return_color ); } # END for each X pixel } # END for each Y pixel # return the resulting, watermarked image for display return $return_img; } # END create_watermark() # average two colors given an alpha function _get_ave_color( $color_a, $color_b, $alpha_level ) { return round( ( ( $color_a * ( 1 - $alpha_level ) ) + ( $color_b * $alpha_level ) ) ); } # END _get_ave_color() # return closest pallette-color match for RGB values function _get_image_color($im, $r, $g, $b) { $c=imagecolorexact($im, $r, $g, $b); if ($c!=-1) return $c; $c=imagecolorallocate($im, $r, $g, $b); if ($c!=-1) return $c; return imagecolorclosest($im, $r, $g, $b); } # EBD _get_image_color() } # END watermark API ?>