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<?php /* * Copyright 2014 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ /** * Service definition for GamesManagement (v1management). * * <p> * The Google Play Game Management API allows developers to manage resources * from the Google Play Game service.</p> * * <p> * For more information about this service, see the API * <a href="https://developers.google.com/games/" target="_blank">Documentation</a> * </p> * * @author Google, Inc. */ class Google_Service_GamesManagement extends Google_Service { /** Create, edit, and delete your Google Play Games activity. */ const GAMES = "https://www.googleapis.com/auth/games"; public $achievements; public $applications; public $events; public $players; public $scores; /** * Constructs the internal representation of the GamesManagement service. * * @param Google_Client $client The client used to deliver requests. * @param string $rootUrl The root URL used for requests to the service. */ public function __construct(Google_Client $client, $rootUrl = null) { parent::__construct($client); $this->rootUrl = $rootUrl ?: 'https://gamesmanagement.googleapis.com/'; $this->servicePath = ''; $this->batchPath = 'batch'; $this->version = 'v1management'; $this->serviceName = 'gamesManagement'; $this->achievements = new Google_Service_GamesManagement_Resource_Achievements( $this, $this->serviceName, 'achievements', array( 'methods' => array( 'reset' => array( 'path' => 'games/v1management/achievements/{achievementId}/reset', 'httpMethod' => 'POST', 'parameters' => array( 'achievementId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'resetAll' => array( 'path' => 'games/v1management/achievements/reset', 'httpMethod' => 'POST', 'parameters' => array(), ),'resetAllForAllPlayers' => array( 'path' => 'games/v1management/achievements/resetAllForAllPlayers', 'httpMethod' => 'POST', 'parameters' => array(), ),'resetForAllPlayers' => array( 'path' => 'games/v1management/achievements/{achievementId}/resetForAllPlayers', 'httpMethod' => 'POST', 'parameters' => array( 'achievementId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'resetMultipleForAllPlayers' => array( 'path' => 'games/v1management/achievements/resetMultipleForAllPlayers', 'httpMethod' => 'POST', 'parameters' => array(), ), ) ) ); $this->applications = new Google_Service_GamesManagement_Resource_Applications( $this, $this->serviceName, 'applications', array( 'methods' => array( 'listHidden' => array( 'path' => 'games/v1management/applications/{applicationId}/players/hidden', 'httpMethod' => 'GET', 'parameters' => array( 'applicationId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'maxResults' => array( 'location' => 'query', 'type' => 'integer', ), 'pageToken' => array( 'location' => 'query', 'type' => 'string', ), ), ), ) ) ); $this->events = new Google_Service_GamesManagement_Resource_Events( $this, $this->serviceName, 'events', array( 'methods' => array( 'reset' => array( 'path' => 'games/v1management/events/{eventId}/reset', 'httpMethod' => 'POST', 'parameters' => array( 'eventId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'resetAll' => array( 'path' => 'games/v1management/events/reset', 'httpMethod' => 'POST', 'parameters' => array(), ),'resetAllForAllPlayers' => array( 'path' => 'games/v1management/events/resetAllForAllPlayers', 'httpMethod' => 'POST', 'parameters' => array(), ),'resetForAllPlayers' => array( 'path' => 'games/v1management/events/{eventId}/resetForAllPlayers', 'httpMethod' => 'POST', 'parameters' => array( 'eventId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'resetMultipleForAllPlayers' => array( 'path' => 'games/v1management/events/resetMultipleForAllPlayers', 'httpMethod' => 'POST', 'parameters' => array(), ), ) ) ); $this->players = new Google_Service_GamesManagement_Resource_Players( $this, $this->serviceName, 'players', array( 'methods' => array( 'hide' => array( 'path' => 'games/v1management/applications/{applicationId}/players/hidden/{playerId}', 'httpMethod' => 'POST', 'parameters' => array( 'applicationId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'playerId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'unhide' => array( 'path' => 'games/v1management/applications/{applicationId}/players/hidden/{playerId}', 'httpMethod' => 'DELETE', 'parameters' => array( 'applicationId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), 'playerId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ), ) ) ); $this->scores = new Google_Service_GamesManagement_Resource_Scores( $this, $this->serviceName, 'scores', array( 'methods' => array( 'reset' => array( 'path' => 'games/v1management/leaderboards/{leaderboardId}/scores/reset', 'httpMethod' => 'POST', 'parameters' => array( 'leaderboardId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'resetAll' => array( 'path' => 'games/v1management/scores/reset', 'httpMethod' => 'POST', 'parameters' => array(), ),'resetAllForAllPlayers' => array( 'path' => 'games/v1management/scores/resetAllForAllPlayers', 'httpMethod' => 'POST', 'parameters' => array(), ),'resetForAllPlayers' => array( 'path' => 'games/v1management/leaderboards/{leaderboardId}/scores/resetForAllPlayers', 'httpMethod' => 'POST', 'parameters' => array( 'leaderboardId' => array( 'location' => 'path', 'type' => 'string', 'required' => true, ), ), ),'resetMultipleForAllPlayers' => array( 'path' => 'games/v1management/scores/resetMultipleForAllPlayers', 'httpMethod' => 'POST', 'parameters' => array(), ), ) ) ); } }