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<?php /** * This sample sets a custom banner for a user's channel by: * * 1. Uploading a banner image with "youtube.channelBanners.insert" method via resumable upload * 2. Getting user's channel object with "youtube.channels.list" method and "mine" parameter * 3. Updating channel's banner external URL with "youtube.channels.update" method * * @author Ibrahim Ulukaya */ // Call set_include_path() as needed to point to your client library. require_once 'Google/Client.php'; require_once 'Google/Service/YouTube.php'; session_start(); /* * You can acquire an OAuth 2.0 client ID and client secret from the * {{ Google Cloud Console }} <{{ https://cloud.google.com/console }}> * For more information about using OAuth 2.0 to access Google APIs, please see: * <https://developers.google.com/youtube/v3/guides/authentication> * Please ensure that you have enabled the YouTube Data API for your project. */ $OAUTH2_CLIENT_ID = 'REPLACE_ME'; $OAUTH2_CLIENT_SECRET = 'REPLACE_ME'; $client = new Google_Client(); $client->setClientId($OAUTH2_CLIENT_ID); $client->setClientSecret($OAUTH2_CLIENT_SECRET); $client->setScopes('https://www.googleapis.com/auth/youtube'); $redirect = filter_var('http://' . $_SERVER['HTTP_HOST'] . $_SERVER['PHP_SELF'], FILTER_SANITIZE_URL); $client->setRedirectUri($redirect); // Define an object that will be used to make all API requests. $youtube = new Google_Service_YouTube($client); if (isset($_GET['code'])) { if (strval($_SESSION['state']) !== strval($_GET['state'])) { die('The session state did not match.'); } $client->authenticate($_GET['code']); $_SESSION['token'] = $client->getAccessToken(); header('Location: ' . $redirect); } if (isset($_SESSION['token'])) { $client->setAccessToken($_SESSION['token']); } // Check to ensure that the access token was successfully acquired. if ($client->getAccessToken()) { try{ // REPLACE with the path to your file that you want to upload for thumbnail $imagePath = "/path/to/file.jpg"; // Specify the size of each chunk of data, in bytes. Set a higher value for // reliable connection as fewer chunks lead to faster uploads. Set a lower // value for better recovery on less reliable connections. $chunkSizeBytes = 1 * 1024 * 1024; // Setting the defer flag to true tells the client to return a request which can be called // with ->execute(); instead of making the API call immediately. $client->setDefer(true); $chan = new Google_Service_YouTube_ChannelBannerResource(); // Create a request for the API's channelBanners.insert method to upload the banner. $insertRequest = $youtube->channelBanners->insert($chan); // Create a MediaFileUpload object for resumable uploads. $media = new Google_Http_MediaFileUpload( $client, $insertRequest, 'image/jpeg', null, true, $chunkSizeBytes ); $media->setFileSize(filesize($imagePath)); // Read the media file and upload it chunk by chunk. $status = false; $handle = fopen($videoPath, "rb"); while (!$status && !feof($handle)) { $chunk = fread($handle, $chunkSizeBytes); $status = $media->nextChunk($chunk); } fclose($handle); // If you want to make other calls after the file upload, set setDefer back to false $client->setDefer(false); $thumbnailUrl = $status['url']; // Call the API's channels.list method with mine parameter to fetch authorized user's channel. $listResponse = $youtube->channels->listChannels('brandingSettings', array( 'mine' => 'true', )); $responseChannel = $listResponse[0]; $responseChannel['brandingSettings']['image']['bannerExternalUrl']=$thumbnailUrl; // Call the API's channels.update method to update branding settings of the channel. $updateResponse = $youtube->channels->update('brandingSettings', $responseChannel); $bannerMobileUrl = $updateResponse["brandingSettings"]["image"]["bannerMobileImageUrl"]; $htmlBody .= "<h3>Thumbnail Uploaded</h3><ul>"; $htmlBody .= sprintf('<li>%s</li>', $thumbnailUrl); $htmlBody .= sprintf('<img src="%s">', $bannerMobileUrl); $htmlBody .= '</ul>'; } catch (Google_ServiceException $e) { $htmlBody .= sprintf('<p>A service error occurred: <code>%s</code></p>', htmlspecialchars($e->getMessage())); } catch (Google_Exception $e) { $htmlBody .= sprintf('<p>An client error occurred: <code>%s</code></p>', htmlspecialchars($e->getMessage())); } $_SESSION['token'] = $client->getAccessToken(); } else { // If the user hasn't authorized the app, initiate the OAuth flow $state = mt_rand(); $client->setState($state); $_SESSION['state'] = $state; $authUrl = $client->createAuthUrl(); $htmlBody = <<<END <h3>Authorization Required</h3> <p>You need to <a href="$authUrl">authorize access</a> before proceeding.<p> END; } ?> <!doctype html> <html> <head> <title>Banner Uploaded and Set</title> </head> <body> <?=$htmlBody?> </body> </html>